Thursday, April 10, 2008

Week FOUR

Chapter 2- The Vocabulary of Comics

This chapter interrelates with our workshop assignments. McCloud offers an understanding of the way cartoons are presented, the way we see them, and why. He talks about abstraction of a fairly realistic drawing of a face down to an obvious cartoon drawing which is created by symbols but still resembles a face.

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[Abstraction drawing of a photo of my own face- using black artline pens. Mouths were drawn separately to be used later for animation]

A cartoon drawing helps people to identify themselves with that character,and thus get a lot more our of the story. This relates heavily with techniques learnt in class. I took a photo of my face and traced it, but the final result was purposely abstracted. I also thought it was interesting how he says that we can't help but see two dots and a line and automatically see a face, even though the symbols hardly resemble what our eyes and mouth really look like. We experimented with this theory as we had to take 100 photos of found faces in objects all around us, such as ovens and taps etc. Once found, one is chosen to animate and create a talking object. This is an example of how we can cause objects to 'come alive', just as in cartoons where cartooning is mixed with realistic backgrounds. This chapter shows the complexity behind the way things are drawn and why. Certain styles and ideas are drawn in a certain way to bring across a certain message.

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